Protect the Border’s public catalog includes fourteen standalone weapon Game Passes. Most descriptions say the weapon is permanent, available every match, and carried on top of the normal loadout. That makes them persistent extras rather than class replacements, although simultaneous-extra limits and duplicate behavior still need a current in-game check.
Price index
FAMAS · TAR 21 · SPAS 12
Official price · 2026-08-26G36 119 · HK416 129 · SVD 149 · AS VAL 149 · RPK 159
Official pricesM249 179 · Minigun 199 · PKM 219 · 50 CAL 249
Official pricesRPG 299 · Ray Gun 799
Official pricesRead the live Roblox prompt before paying because price and sale state can change.
Read the product wording
The 50 CAL, PKM, SPAS 12, G36, TAR 21, FAMAS, and AS VAL descriptions explicitly call the weapon an extra carried on top of the normal loadout. Minigun, Ray Gun, RPG, M249, HK416, RPK, and SVD use permanent or every-match language. Together, the catalog supports persistent access, not immutable balance.
The API does not describe equipment-slot limits, whether duplicate class and pass copies appear twice, or how several extras are selected. Confirm the live loadout before buying a second or third pass.
Check class overlap
Juggernaut includes M249, SAS Operator includes HK416, Frog Man includes AS VAL, Hazmat Soldier includes FAMAS, and Ghillie Sniper includes SVD. If you intend to stay on one of those classes, the overlapping standalone pass provides little new immediate coverage. It can still add the weapon to another class.
Compare class price with the weapon price and the rest of the kit. For dedicated overwatch, Ghillie gives SVD plus a class identity, while standalone SVD spreads that rifle across other kits. For a durable lane, Juggernaut gives 250 HP plus M249, while standalone M249 does not add the health.
Buy for a missing job
Choose SPAS 12 when the team needs a close-range identity and you can hold a tight position. Choose a rifle group when you need flexible road or flank coverage. Choose SVD or 50 CAL when another player can protect overwatch. Choose a machine gun when the team has a stable lane and reload coverage.
RPG, Minigun, and Ray Gun require more live testing because their public descriptions do not explain handling. Do not use the highest price as a value score.
Compare Infinite Ammo separately
Infinite Ammo is a utility pass at 199 Robux in the checked catalog, not a weapon. Its description says the reserve never runs out. That may change the value of sustained or special weapons, but it does not publicly remove magazines, reloads, heat, or every weapon-specific constraint.
Label any weapon test that uses Infinite Ammo. Otherwise, a player without the pass may receive a misleading recommendation.
Use the official purchase route
Start from the official experience or its Roblox catalog. Confirm creator The Evil Mafia and the correct Place ID. Review name, current price, description, and sale status. Complete the purchase only in Roblox.
Afterward, rejoin once if needed, open the live loadout, and confirm access. If a transaction is owned but unavailable, use Roblox support. Never enter credentials on a third-party “activation” page.
Test value after purchase
Use the weapon in its intended range and compare it with the class standard under similar conditions. Record aim control, reload exposure, lane coverage, and whether the extra solved the missing job. A weapon is worthwhile when it changes your normal run, not when it appears in inventory but never fits your role.
Do not call a purchase bad because one later Endless night was difficult, or good because a full squad carried one test. Separate weapon contribution from class, team, day, and Infinite Ammo.
Weapon gamepass FAQ
Do weapon passes replace the class loadout?
Most official descriptions call them extras on top of the normal loadout.
Which passes overlap with classes?
M249, HK416, AS VAL, FAMAS, and SVD have confirmed premium-class overlaps.
Is the most expensive pass the strongest?
No. Ray Gun’s 799 Robux price does not provide combat statistics.
Are these permanent?
The official descriptions repeatedly say permanent or every match. Balance and equipment rules can still change.
Source: official Roblox Game Pass API for Universe 10423774136, checked August 26, 2026 UTC.